XXII Maratón Nacional de Programación
COLOMBIA

October 1, 2008



The things you should know:
  • Scroll down to see the Problemset.
  • Judge is a Pentium 4 1.6 Computer.
  • If you have trouble viewing HTML, view the PDF files.
  • For all problems assume pi=2*acos(0) or pi=2*cos_inverse(0).
  • The Contest duration may be increased for our mistakes or to give people more Time to Practice.
  • To send clarification send mail to clarify@acm.uva.es
  • The Clarification replies will be given via email. But it may also be put in the Clarification Board if it is of general interest.
  • Please look at the Clarification Board for any correction notice.
  • Take input from standard input and produce output in standard output

The Problemset

Problem A: Angry Programmer

Problem B: Bender B. Rodríguez Problem

Problem C: Life on Mars?

Problem D: Touring Robot

Problem E: Erdös Unit Fractions

Problem B: Frieze Patterns

Problem C: GATTACA

Problem D: 9 Puzzle

Problem E: Batman


Click here to get the entire PDF Problemset

- ACM Valladolid On-line Judge team
.