what is the output for :
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3
1 1
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1 1
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2 2
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![:)](./images/smilies/icon_smile.gif)
-titid-
Moderator: Board moderators
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3
1 1
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1 1
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2 2
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+---+---+
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+---+
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1 1
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1 1
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Number of solutions: 2
so the four solutions would be...whether one can turn the pieces in such a way that the patterns form a line connecting some edge of the top left square and some edge of the bottom right square of the board.
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In every step you can remember how you are rotated. There are four possible rotations. Let's denote them by numbers 0, 1, 2 and 3. After applying square A the rotation doesn't change. After applayng square B the rotation changes by +1 and -1 (mod 4). Then you move to the new position according to your new rotation.alzika wrote:How do I even attempt this problem? I know it is backtracking, and that part is rather easy, but I'm not sure how to handle the backtracking portion involving the rotations
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square A square B
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You can remember in an array which squares the path is already crossing.alzika wrote:and keeping track
Don't just stop after you've found one path, but continue (by backtracking) to find all the paths.alzika wrote:as well as finding the NUMBER of solutions instead of just finding if there is a path at all.